summary: |
A freeware programm to play and create your own pinball simulation! Scripting is necessary but otherwise almost no restrictions! In mid 2008 about 900 pinsims as conversions of real Machines or selfmade ones. |
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points |
Win/DOS | win98/XP/Vista | |
year of release/ producer | 2001 by Randy Davis, updates come up regulary titel: Visual Pinball up to version 8 for version 9 some things have been optimated but the ball is larger, so VP8 tables usually can`t be played in VP9. But both versions run side by side! |
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scrolling %/% screen |
no, 100/90 but actually evrything else possible | 3 |
2D/3D | 3D | 6-10 |
configuration | everything you want (some parts by scripting of the tables themselfes as inclination) | 2 |
# of balls | 3 or 5 (by scripting any number) | |
multiball | yes, as many and often as you wish | yes |
restart | 3 keys and up to 10 seconds | 2 |
physics | excellent; in VP9 the bug with the ball possibly rolling through the moving flippers, when they have the same speed as the ball is repaired | 29 |
graphics | that depends on how good you are with paintshop etc. or how good your pictures of real playfields are | 2-10 |
difficulty | from ridiculous easy to very challanging | 0-10 |
fun | the better the tables are packed with targets and modes, the better they are | 2-20 |
layout / gameplay | everything possible from very primitive to fastidious layouts, just everything possible you think up. | 1-10 |
specials | almost everything thinkable; music can be added at will | 0-9 |
tilt/nudging | depends on how its programmed | 2 |
comments | Its fun to play a pinsim you have played the real machine 10 or 20 years ago. Selfcreated ones can be brilliant and lots of fun too! |
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purchase | freeware | freeware, weekly new tables |
points
(max of 111) |
reached score | up to 107 possible |