Original tables are the ones that were created in scripting, layout and graphics by theire developer! Keep in mind that someone has spend hours with his idea and working out. Not every table will look good or play as good as you expect. But there will be enough you will like and be thankful they exist.
For the number of VP8 tables (ca. 980) I have them seperated. The graphics are nine times out of ten rather poor but hey, these were the early years!
The VP9+10 pinsims have much better graphics and are put together in one folder because of theire still small number (early 2020 ca. 200). Both folders are sorted by tablename.
To see screenshots and reviews of console pinsims I use jalbum with the very flexible
for original Visual Pinball
tiger skin for original Visual Pinball
The earlier skin Fotoplayer was marvelous but was running only with flash playaer so I (had to) changed.
The reviews were done regarding the following aspects:
|# of balls:||The number of balls 3/5 is normally fixed in the script.|
|graphics:||Very good 3D graphics. Original external pinsims may look like out of the 80+90`ies, some are conversions of real tables (Williams, Zaccharia).|
|table layout:||A boring pinsim has only few targets or bumpers to hit. Not very interesting may be the counting when repeated hit targets always count the same. One needs an increase of action! How many (moving) targets, spinners, holes, ramps or other features to play for? The more the better.|
|lost:||Some tables will kill your ball in seconds=6. As well as bad is a ball that just won´t get lost.
|game:||Do you have a chance with a good ball to hit the jackpot and other features of the table? Are there tasks to play for and/or timers used.|
|fun:||Is it fun playing the table. Even tables with a bad "lost" rating may be fun (with a rare good ball) playing. Many conversions con be played in Visual/Future Pinball.|