Intersesting 3D tables stuffed with targets and ramps and a 2 player table.
The ballphysics are rather unpredictable.
|Win/DOS||DOS /win95 (runs in DOSBox)|
|year of release/ producer||1998 by Interplay
CD-titel: Star Trek Pinball
|# of balls||5|
|physics||Ballspeed increases the nearer it comes to the flippers and might speed up suddenly!
It´s rare the ball seems be rolling straight. The flippers are kind of weak.
Nemesis: the physics seem better
|graphics||could be clearer||8||5||6|
|difficulty||Wide gaps between the flippers. The rolling direction not straight so the tiltkeys are important for your survival.
Quapla`: the flipperpower is hardly sufficient to do the loops
|fun||the physics lessens the possible fun||10||4||10|
|layout / gameplay||much to do with many ramps||10||6||5|
|specials||To Boldly Go: Targets coming out of the floor. For a two ball game shoot a second
ball from his fixed path until it vanishes. Many ramps and tasks.
Nemesis: 2 player-table! Game on time or until reaching a given score.
|tilt/nudging||heavy movement and barely to tilt||0||0||0|
|comments||It´s a pity the physics are so bad. There are versions of To Boldly Go = Dare Devil that seem to have better physics.|
|purchase||sometimes in auctions, rare in shops||sometimes|
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