Firstclass graphics and physics.
Doesn´t attract me the same way as his predecessors did.
Much more difficult.
|year of release/ producer||1999 from Empire Interactive / Pro Pinball Series
CD-titel: Fantastic Journey
|configuration||plenty of, like difficulty and angle||3|
|# of balls||3|
|difficulty||Not easy. A good ball will be rare. High points only with tasks. A little bit too fast for my liking and a real killer.||5|
|fun||can´t convince me like the predecessors of Pro Pinball, because half the balls are out in seconds.||14|
|layout / gameplay||much to shoot at, but difficult to reach||8|
|tilt/nudging||just as it should be||3|
|comments||from the idea like The Web, Timeshock and Big Race (except of Big Race and The Web I couldn`t crack them); it is much more difficult|
|purchase||often in auctions, sometimes in shops||good|
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