MSX

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Fire Ball    MSX 1988
- balls: 3 / physics: 5 / graphic: 4 / layout: 3 / lost: 6 / game: 3 / fun: 5
- score: 1.153    / impossible, fast
computerstandard since 1982 comparable to C64    MSX&n
- aiming not really possible, unprecise when at flippers; arrows to select: load tables-samples-number-space-yes
Rollerball    MSX 1984
- balls: ? / physics: ? / graphic: ? / layout: 4 / lost: ? / game: ? / fun: ?
- connected playfields, no key found for le flipper; return=plunger+ri flipper
Thunderball (1)    MSX 1985
- balls: 4 / physics: 6 / graphic: 6 / layout: 6 / lost: 5 / game: 4 / fun: 6
- score: 12.300    / very jumpy and difficult
Thunderball (10)    MSX 1985
- balls: ? / physics: 6 / graphic: 6 / layout: 5 / lost: ? / game: ? / fun: ?
- doesn`t start
Thunderball (2)    MSX 1985
- balls: 4 / physics: 5 / graphic: 6 / layout: 5 / lost: 5 / game: 4 / fun: 5
- score: 18.340    / better aiming
Thunderball (3)    MSX 1985
- balls: 4 / physics: 6 / graphic: 6 / layout: 6 / lost: 5 / game: 4 / fun: 6
- score: 8.720    / double flippers are unpredictable
Thunderball (4)    MSX 1985
- balls: 4 / physics: 6 / graphic: 6 / layout: 5 / lost: 5 / game: 4 / fun: 4
- score: 11.750    / MB, a killer
Thunderball (5)    MSX 1985
- balls: 4 / physics: 5 / graphic: 6 / layout: 5 / lost: 5 / game: 4 / fun: 5
- score: 14.100
Thunderball (6)    MSX 1985
- balls: 4 / physics: 6 / graphic: 6 / layout: 5 / lost: 6 / game: 4 / fun: 5
- score: 9.430    / unplayable; jumps off the flippers
Thunderball (7)    MSX 1985
- balls: 4 / physics: 6 / graphic: 6 / layout: 5 / lost: 6 / game: 4 / fun: 6
- score: 16.720    / deadly double flippers
Thunderball (8)    MSX 1985
- balls: 4 / physics: 6 / graphic: 6 / layout: 5 / lost: 6 / game: 4 / fun: 6
- score: 4.610    / unplayable, flippers too weak